AVP, Product Designer, Design Standards, Group Design
The Product Designers we really want to hire deliver real value to real users. In other words, they design stuff that gets built. What you'll be doing
You'll spend most of your time trying to simplify very complex products and ideas. It may be an uphill battle, but it's worth it. If you succeed, your designs will be experienced by millions and solve real-life problems. We say that, if you can work in a bank, you can work anywhere. Don't worry, we're a nice bunch of people. Around here, we go out of our way to help one another. Here's what your week might look like
Here are the experience and skills we'd love you to have
- You'll spend time with our wonderful research team. Together you'll try to understand the business goals of your project and, often meet the stakeholders to redefine the problem statement.
- Once you know where you're going, it's time to tackle the behemoth tech systems and legal restrictions of a bank. Your product manager will become your best friend. You'll message the tech lead more than your parents. You'll get a crash course in finance law.
- We do respect the privacy of people with headphones-on, trying to avoid eye contact. So, you'll have the time to produce the work you're proud of.
- We want to hire people who have opinions, believe in their ideas and are willing to fight for them. But we also want people who can recognise when a better argument or solution is put before them. All of us participate in user testing, and so will you.
- Like we said, producing good work is not good enough if it doesn't get built. We love you, Dribble/Behance. It's not you, it's us. You will meet stakeholders from different departments and articulate your ideas so clearly that you'll become an honorary Toastmaster.
- To prepare for those meetings you'll need to check the latest relevant data.
- Before you know it, it will be Friday and time for team dinner, drinks or Creative Day (we do something fun and creative together once a month).
R ight before launch
- We have senior and junior positions. Let us know what kind of role you're looking for when you apply.
- You can brainstorm the next big thing one moment and still tweak pixels
- You can prioritise (you don't focus on illustrations if the UX looks like a love child between Frankenstein and Krusty the Clown).
- You work smart and are ready to improve processes.
- You have enough curiosity to stay savvy about industry and UX trends.
- You have confidence in your ideas and the ability to communicate them clearly.
- You follow through-when built, your designs look and work like they should. You monitor products after launch and are ready to suggest improvements.
Your team and career
- You actively contribute to the UX community.
- You're kind of a behavioural science geek.
- You have personal pet projects you work on for fun in your free time.
This role sits within the Design Standards team and is based in Singapore. The Design Standards team creates our design language system and defines and steers the way we design digital services at DBS. The team covers eight countries, Consumer and Corporate banking, Middle Office Management group (internal tools), and employee experience for HR system. You will report to the head of Design Standards. About DBS
DBS is a leading financial services group in Asia. We are headquartered in Singapore, with a growing presence in Greater China, Southeast Asia and South Asia.
We were named the Best Bank in the World by Global Finance in August 2018- the first Singapore and Asian bank to receive this honour.
We want our customers to Live more, Bank less. And we want to make banking invisible.
Every day, there's a lot more to explore, experience and enjoy-and a lot less time to do it in. That's why we've created banking that's fast, natural, effortless. Banking that's with you wherever life takes you, instead of taking you away from life. So, you can enjoy a lot more life, with a lot less bank. About the design team
Hi, we are the DBS user experience design team
We create digital products that deserve to be built because they solve real problems in an impactful way with empathy. How we design
We go beyond numbers
Every dollar means something. No one actually wants money. We want what it can give us. So, we acknowledge that money is not really about money. We inject emotion into our products to go from transactional to magical.
We have one profound idea
Because ambiguity is the enemy of good user experience. What is our unique value proposition? Would adding another feature dilute the idea or make it stronger? Connect with us